Another Generic Space Shooter v1.15.0
Another Generic Space Shooter » Devlog
Special Waves took the spotlight last time, the general enemies will be taking the spotlight this time
- Removed the kill counter
- It just didn't work correctly, and it never will
- Powerups stop moving through the arena when they get far enough from the borders
- Reverted the change that decreased the odds of special waves to appear
- Enemies:
- Saucer's now have a revolving shield to justify their placement in Tier II
- The middle bullet from the Splitter is now a homing bullet
- The Mine's explosion is much bigger and creates more bullets
- New Enemies:
- Seeker:
- Fires missiles instead of regular bullets
- The missiles need to be shot instead of being ignored
- The Seeker is a Tier II enemy
- Pulser:
- Fires pulsewaves that destroy applicable projectiles instead of regular bullets
- The Pulser is a Tier II enemy
- Medic:
- Emits a healing aura that passively heals itself and enemies around it constantly
- The Medic is a Tier III enemy
- Seeker:
- Bosses:
- All bosses are now properly affected by Stopwatch
- The Mothership's health has increased from 20k health to 30k health
- The Explosive Sentry's health has increased from 25k health to 35k health
- The Queen Wasp's health has been increased from 15k health to 20k health
- The Queen Wasp is now exclusive to special waves and will no longer appear on boss waves
- New Bosses:
- W.A.T.C.H. (Wicked Aerial Tracking-Combat Hybrid):
- Follows you around the arena like most enemies, unleashing an arsenal that tracks you throughout the arena
- Ancient Warrior:
- An old space craft that trained over millenniums, using tricks such as throwing shields to attack you
- W.A.T.C.H. (Wicked Aerial Tracking-Combat Hybrid):
- Powerups:
- All missiles now self destruct if outside of the arena for too long
- The Bomb:
- Cooldown decreased from 11 seconds to 8 seconds
- Direct hit damage increased from 100 damage to 3500 damage
- Kettle Cannons now work with the following powerups:
- Overcharge
- Acid Reflux
- Cannon Comrades
- Chunky Soup
- Laser Sight
- Explosive Replacement now works with the following:
- Overcharge
- Acid Reflux
- Chunky Soup
- Laser Sight
- New Powerups:
- Atomic Knife:
- Hurl a knife that explodes on contact
- Enemies hit by this explosion are given the ignite debuff
- This has a 7 second cooldown
- Sploda Can:
- Begin shaking a soda can for a duration
- When you are ready, press the powerup button again to throw the soda can
- The soda can explodes on contact and does damage based on how much you shook it
- Waiting too long to throw the soda can will result in you taking damage and losing the powerup
- The Sploda Can shakes for 5 seconds
- This powerup has an 11 second cooldown after a successful use
- Atomic Knife:
Guys the medics are actually the worst
Files
AnotherGenericSpaceShooter_v1.15.0.zip 3 MB
Mar 23, 2022
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Another Generic Space Shooter
It's anything but...
Status | Prototype |
Author | Embrion |
Genre | Action, Shooter |
Tags | 2D, Bullet Hell, Fantasy, Fast-Paced, Perma Death, Singleplayer, Space |
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